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Reading Time: 6 min
Last Updated: March 17, 2026
Main Ideas: 5
Reading Time: 6 min
Last Updated: March 17, 2026
Main Ideas: 5

Topic 4.2 Notes – Change in Momentum and Impulse

Verified for 2027 AP® Physics C: Mechanics Exam
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The impulse-momentum theorem connects Newton’s laws, graphs, and integrals into one powerful idea: impulse equals change in momentum. This is the tool you use for collisions, short forces, and systems where mass might change.

1. Momentum and Its Rate of Change

Linear momentum

p=mv \mathbf{p} = m\mathbf{v}

  • Vector quantity. Same direction as velocity.
  • Units: kg⋅m/s\text{kg}\cdot\text{m/s}
  • For a system: total momentum is the vector sum of each object’s momentum.

If two objects move in opposite directions, their momenta can partially cancel. Always think in components.

Net force and momentum

Fnet=dpdt \mathbf{F}_{\text{net}} = \frac{d\mathbf{p}}{dt}

This is the most general form of Newton’s second law.

What it means:

  • A larger net force makes momentum change faster.
  • If Fnet=0\mathbf{F}_{\text{net}} = 0, then momentum is constant. The object might still be moving at constant velocity.

Notice this works even if mass changes. That becomes important later.

Momentum-time graphs

Here’s what the relationship looks like graphically. In a momentum versus time graph, the slope at any point tells you the net force.

Momentum vs. time graph with varying net force

Key connection:

  • Slope of a p-t graph = FnetF_{\text{net}}
  • Steeper slope → larger force
  • Horizontal line → zero net force

If you ever see a momentum graph on a quiz, think “take the slope.”

2. Impulse

Impulse measures the total effect of a force over time.

Definition

J=∫t1t2Fnet(t) dt \mathbf{J} = \int_{t_{1}}^{t_{2}} \mathbf{F}_{\text{net}}(t)\, dt

For constant force:

J=FnetΔt \mathbf{J} = \mathbf{F}_{\text{net}} \Delta t

  • Units: N⋅s=kg⋅m/s\text{N}\cdot\text{s} = \text{kg}\cdot\text{m/s}
  • Vector quantity, same direction as the net force

So impulse is the total “push” delivered.

You can get the same impulse from:

  • Big force, short time
  • Small force, long time

That’s why airbags work. Same change in momentum, longer time, smaller force.

Force-time graphs

Impulse shows up visually as area under a force-time graph.

Impulse as area under an F-t graph

  • Area under F-t curve = impulse
  • Include sign. Area below the axis gives negative impulse.
  • Break irregular shapes into triangles and rectangles.

Students often mix this up with momentum graphs. Remember:

  • Area under F-t → impulse
  • Slope of p-t → force

3. The Impulse-Momentum Theorem

Change in momentum

Δp=pf−pi \Delta \mathbf{p} = \mathbf{p}_{f} - \mathbf{p}_{i}

It’s vector subtraction. If velocity reverses direction, that’s a large change in momentum.

Core relationship

J=Δp \mathbf{J} = \Delta \mathbf{p}

Full version:

∫t1t2Fnet(t) dt=Δp \int_{t_{1}}^{t_{2}} \mathbf{F}_{\text{net}}(t)\, dt = \Delta \mathbf{p}

This is huge for collisions and explosions. You usually don’t know the detailed force function, but you can relate impulse directly to momentum change.

Example setup you’ll see on a test:

  • A 0.50 kg cart goes from +4 m/s+4\text{ m/s} to −2 m/s-2\text{ m/s}.
  • Δp=m(vf−vi)=0.50(−2−4)=−3 kg⋅m/s\Delta p = m(v_{f} - v_{i}) = 0.50(-2 - 4) = -3\text{ kg}\cdot\text{m/s}.
  • Impulse is −3 N⋅s-3\text{ N}\cdot\text{s}.

Negative just means opposite your positive direction.

Newton’s second law as a special case

If mass is constant:

Fnet=dpdt=mdvdt=ma \mathbf{F}_{\text{net}} = \frac{d\mathbf{p}}{dt} = m\frac{d\mathbf{v}}{dt} = m\mathbf{a}

So F=maF = ma is just the constant-mass version of the impulse-momentum theorem.

4. Variable-Mass Systems

Start from the general law:

Fnet=dpdt \mathbf{F}_{\text{net}} = \frac{d\mathbf{p}}{dt}

If velocity is constant but mass changes:

Fnet=ddt(mv)=dmdtv \mathbf{F}_{\text{net}} = \frac{d}{dt}(m\mathbf{v}) = \frac{dm}{dt}\mathbf{v}

So even with constant velocity, a system can have a net force if mass is flowing in or out.

This shows up in:

  • Rocket propulsion
  • Fuel ejection
  • Systems gaining mass (like falling snow sticking to an object)

On exams, the trap is automatically writing F=maF = ma. If mass changes, go back to F=dp/dtF = dp/dt.

5. Setting Up Impulse Problems

Given a force or F-t graph

  1. Find impulse
    • Integrate F(t)F(t)
    • Or compute area under graph
  2. Use J=ΔpJ = \Delta p
  3. Substitute p=mvp = mv if mass is constant

Given velocities

  1. Compute Δp=m(vf−vi)\Delta p = m(v_{f} - v_{i})
  2. Set J=ΔpJ = \Delta p
  3. If needed, find Favg=ΔpΔtF_{\text{avg}} = \frac{\Delta p}{\Delta t}

Be careful with signs. Many FRQs deduct for direction errors, not math mistakes.

Key Takeaways

The most general law is Fnet=dp/dtF_{\text{net}} = dp/dt, not F=maF = ma.
Impulse is J=∫FdtJ = \int F dt and equals the area under an F–t graph.
The slope of a p–t graph gives the net force.
Impulse equals change in momentum, J=ΔpJ = \Delta p.
Always treat momentum and impulse as vectors, including sign and direction.

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Notes

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