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Reading Time: 6 min
Last Updated: March 17, 2026
Main Ideas: 4
Reading Time: 6 min
Last Updated: March 17, 2026
Main Ideas: 4

Topic 4.3 Notes – Conservation of Linear Momentum

Verified for 2027 AP® Physics C: Mechanics Exam
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You’re learning how to treat multiple interacting objects as a single system and predict what happens during collisions and explosions. The big idea is that momentum is always conserved in interactions, and whether it stays constant depends on your system choice.

1. Linear Momentum and Systems

For a single particle, linear momentum is

p⃗=mv⃗ \vec{p} = m\vec{v}

  • Vector quantity. Same direction as velocity.
  • Units: kg⋅m/s \text{kg}\cdot\text{m/s}

If velocity doubles, momentum doubles. If mass doubles, momentum doubles. Simple and direct.

Total Momentum of a System

For multiple objects,

p⃗total=∑p⃗i=∑miv⃗i \vec{p}_{\text{total}} = \sum \vec{p}_{i} = \sum m_{i} \vec{v}_{i}

  • Add components in 2D.
  • Momentum is additive.

If two objects move in opposite directions, their momenta can partially or completely cancel.

Center-of-Mass Velocity

Instead of tracking each object separately, you can treat the whole system as one object of total mass MM moving at the center-of-mass velocity:

v⃗cm=∑miv⃗i∑mi \vec{v}_{\text{cm}} = \frac{\sum m_{i} \vec{v}_{i}}{\sum m_{i}}

And this connects directly to momentum:

p⃗total=Mv⃗cm \vec{p}_{\text{total}} = M\vec{v}_{\text{cm}}

That equation is huge. It tells you the system moves as if all mass were concentrated at one point.

If the net external force is zero, then:

  • v⃗cm \vec{v}_{\text{cm}} is constant.
  • Total momentum is constant.

This is often the cleanest way to think about multi-object motion.

2. When Momentum Is Conserved

Here’s the deep idea.

Momentum Is Conserved in All Interactions

When two objects interact, Newton’s 3rd law says forces are equal and opposite. Since impulse is force × time:

J⃗1=−J⃗2 \vec{J}_{1} = -\vec{J}_{2}

And because J⃗=Δp⃗ \vec{J} = \Delta \vec{p} ,

Δp⃗1=−Δp⃗2 \Delta \vec{p}_{1} = -\Delta \vec{p}_{2}

Internal momentum changes cancel. Momentum just moves around inside the system.

Zero Net External Force

If

∑F⃗external=0 \sum \vec{F}_{\text{external}} = 0

then

p⃗initial=p⃗final \vec{p}_{\text{initial}} = \vec{p}_{\text{final}}

This is when you directly apply conservation in collision problems.

Common cases:

  • Frictionless surfaces
  • Explosions in space
  • Very short collision times where external forces are negligible

Nonzero Net External Force

If external forces act, then the system’s momentum changes by the external impulse:

J⃗external=Δp⃗system \vec{J}_{\text{external}} = \Delta \vec{p}_{\text{system}}

Momentum isn’t destroyed. It’s transferred between system and environment.

This is why system choice matters. Include more objects in your system, and what looked like an external force may become internal.

3. Impulse and Momentum Change

Impulse connects force and momentum:

J⃗=∫F⃗ dt \vec{J} = \int \vec{F}\, dt

For constant force:

J⃗=F⃗Δt \vec{J} = \vec{F}\Delta t

And always:

J⃗=Δp⃗ \vec{J} = \Delta \vec{p}

On a force-time graph, impulse is the area under the curve.

Study guide illustration

Impulse as area under a force-time graph

The curved “actual” force pulse and the rectangular pulse have the same area, so they produce the same impulse and the same change in momentum.

This explains why airbags work. Same momentum change, but larger collision time means smaller force.

In collisions:

  • Each object gets equal and opposite impulse.
  • If isolated, total system momentum stays constant.

4. Applying Conservation to Collisions and Explosions

AP Physics C expects quantitative analysis in 1D and 2D.

Setting Up a Momentum Problem

  1. Define your system.
  2. Check for external forces.
  3. Choose axes.
  4. Write conservation in components:
    • ∑px,i=∑px,f \sum p_{x,i} = \sum p_{x,f}
    • ∑py,i=∑py,f \sum p_{y,i} = \sum p_{y,f}
  5. Solve algebraically.

Never mix x and y in the same equation.

Types of Collisions

Type Momentum Kinetic Energy Key Feature
Elastic Conserved Conserved Objects bounce apart
Inelastic Conserved Not conserved Some KE → heat/sound
Perfectly Inelastic Conserved Not conserved Objects stick together

For perfectly inelastic collisions:

m1v⃗1i+m2v⃗2i=(m1+m2)v⃗f m_{1} \vec{v}_{1i} + m_{2} \vec{v}_{2i} = (m_{1} + m_{2})\vec{v}_{f}

2D Collisions

Treat directions separately. In two dimensions, momentum vectors before the collision add tip to tail to equal the total momentum vector, and the same must be true after the collision.

Study guide illustration

Vector addition of momentum in a 2D collision

Write one conservation equation for x and one for y. Students often forget momentum is conserved in each direction independently.

After solving for components, find:

v=vx2+vy2θ=tan⁡−1(vyvx) v = \sqrt{v_{x}^{2} + v_{y}^{2}} \quad \theta = \tan^{-1}\left(\frac{v_{y}}{v_{x}}\right)

Explosions

If the system starts at rest, total momentum is zero.

After explosion:

∑p⃗final=0 \sum \vec{p}_{\text{final}} = 0

So pieces fly apart with momenta that cancel. The heavier piece moves slower so that m1v1=m2v2 m_{1} v_{1} = m_{2} v_{2} in magnitude.

Key Takeaways

Momentum is always conserved in interactions, but it’s only constant if the net external force on your chosen system is zero.
p⃗total=Mv⃗cm \vec{p}_{\text{total}} = M\vec{v}_{\text{cm}} lets you treat many objects as one moving mass.
Equal and opposite forces mean equal and opposite impulses, so internal momentum changes cancel.
In 2D collisions, write separate conservation equations for x and y.
If system momentum changes, the change equals the external impulse J⃗=Δp⃗ \vec{J} = \Delta \vec{p} .

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Notes

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